BdR
Junior Member
Posts: 94
|
Post by BdR on Sept 13, 2014 9:34:03 GMT -5
Don't think anyone's seen this one before. Well spotted Altough I suspect they are both traced from another source image. The original source might be from artwork or stills from the movie Gremlins, or maybe Critters..
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Aug 18, 2014 12:49:07 GMT -5
Wow nice find!
I don't know if Rick Dangerous was already mentioned in this thread. The entire game is obviously inspired by Indiana Jones. Rick Dangerous starts with a giant rolling boulder (Temple of Doom) and there's also a level with a Nazi base (Raiders of the Lost Ark).
The box art might be traced from an Indiana Jones photo, but I couldn't find one with an exact same pose. But notice how the bow on Rick's hat is exacly the same as Indy's.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Aug 14, 2014 2:53:02 GMT -5
Wouldn't putting your name on the high score board in the arcade be considered the first? Well no I don't think so, because getting the high-score is the main goal in any arcade game. As I understand it, achievements are bonusses for deliberately doing something that is outside, or even opposite, of the actual goals of the game. For example in Pac-Man the goal is to eat all pellets, avoid or eat the ghosts and get the highest score. So this Pac-Man achievement on retroachievements.org is a good example I think, where the player has to deliberately leave the power pellets for last. Or the Poor Plumber achievement for Super Mario Bros, where you complete world 1 without collecting any coins, is also a good one (for the record; these achievements were not in the original games, they are added by using special emulators).
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Aug 13, 2014 15:19:23 GMT -5
Achievement in games are goals outside of the normal game goals, often left a secret for players to discover. Achievements really took off with the Xbox 360, but what are the earliest games with achievements before that..? Here are some I can think of.. - In Mortal Kombat (1993) when you got a double flawless victory AND a fatality on the pit stage you get to fight Reptile.
- In E-Motion on the Amiga/Atari-ST/DOS (1990) there were hidden bonusses. For example if you finished any level without rotating to the right you get bonus points.
- In Bubble Bobble (1985) if players reach stage 20, 30 and 40 without losing a life they can access secret rooms for bonus points.
Anyone else know some examples of achievements in older games? (btw no I'm not talking about retroachievements.org, which adds achievement to old games through an emulator.. although that is pretty cool
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jun 11, 2014 8:54:49 GMT -5
Digger on the IBM pc, the animation and graphics were good but especially the sound effects were pretty amazing for the time.
MDK had some cool graphics and wide open areas, without even having to have a 3D video card.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jun 11, 2014 8:50:49 GMT -5
Wayout on C64 and Atari, a fully 3D maze made all the way back in 1982. Pretty amazing. Capture the flag, by the same creator as Wayout but this time for 2 players, released in 1983
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Apr 27, 2014 9:19:39 GMT -5
So it looks like they manufactured around 4 million copies of E.T.? 1.5 million is still a very successful title back in those days (even now too), so if they weren't completely boneheaded, they could've done very well with those sales figures. Those figures for Asteroids and Pac-Man are great, most publishers would kill for sales like those (to put it into perspective, only two PS3 games have outsold 2600 Pac-Man), yet look at how much more they manufactured on top of what they sold. Close to 50% got trashed. They really expected to sell 13 million copies of Pac-Man? In the entire history of gaming, how many games have actually sold that many or more? I bet it's less than 50. And we're talking worldwide sales, at which the 2600 is at a disadvantage because it wasn't exactly a major player in every region. The whole situation just boggles the mind. The hubris and overconfidence of Atari by that time is amazing (it makes me think of Enron). And I think there's an interesting parallel to be made between Atari and Nintendo here. On the one hand, Pac-Man on the 2600 had flopped and Atari went on to repeat its mistakes with E.T. and finally thrashed all the hardware by dumping it in a landfill. On the other hand, when Nintendo was facing the failure of its Radar Scope arcade game in North America, they didn't just throw away the hardware but recycled it by making conversion kits turning it into Donkey Kong. This difference in mentality is probably what caused Nintendo to end up on top by the late 1980s.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Apr 25, 2014 9:27:07 GMT -5
Geograph Seal (X68000, 1994) -> Jumping Flash (PlayStation, 1995) .. Was mentioned here on HG101
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Apr 25, 2014 9:20:22 GMT -5
Harcoregaming 101 readers probably don't need an introduction but anyway: Back in the early 1980s Atari and other companies were flooding the videogame market with half-assed games causing the infamous videogame crash of 1983. The games were of such a lousy quality (even by Atari 2600 standards) that there are rumours that Atari dumped thousands, possibly millions of unsold Atari 2600 cartridges in a landfill in New Mexico just to get rid of them. The site was sealed of with cement, so it has never been confirmed that the landfill is actually filled with the E.T. and Pac-Man catridges. Fuel Entertainment have announced they are going to New Mexico to "unearth the truth behind the ultimate urban legend" and dig up the E.T. cartridges. Tomorrow (26 april) it can be viewed live here, and at a later time it will made into a documentary which will be released on XBOX. Any thoughts on this? Actual news worthy or just a media hype?
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Feb 7, 2014 18:44:17 GMT -5
時空特攻隊 ("Space-Time Special Force") I've posted a screenshot about this Cabal-clone before, here's some more.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jan 30, 2014 11:10:48 GMT -5
This was a great game at the time, there were very few maze/platform games on msdos back then. I remember making a map of the maze on paper, played it a lot but I never finished the game though. Also, check out this map of the C64 version, all levels 1 through 9 (the msdos version only had 3 levels I think) symlink.dk/nostalgia/c64/montezuma/Btw Rick Dangerous would make a nice follow-up article
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jan 19, 2014 11:19:46 GMT -5
About IK+ aka Chop'N drop. It actually has two types of bonus games. The article mentions the deflecting balls with a shield, but there's also a bomb surviving bonus game.
Random bombs appear and the player has to kick them off screen before they explode for 100 points each, or avoid being hit by the debris if they do explode. Survive all bombs (I think max. 32) to win the round.
The bonus rounds appear after every 2 normal rounds and alternate between the two types, so round 3=deflect, round 6=bombs, round 9=deflect, round 12=bombs etc.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jan 16, 2014 7:03:07 GMT -5
I never really understood why Altered Beast was one of the pack-in launch titles for the Sega Genesis. Sure the graphics looked cool at the time, but the gameplay is literally one-dimensional; in most levels you can only move left or right. I still played the msdos version though, because it had pretty cool adlib music.
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jan 15, 2014 18:41:52 GMT -5
Someone at mobygames was kind enough to reply to my question. Seems it's videogame related after all; It's the "icon of sin spawn cube" sound effect from Doom II ( youtube video)
|
|
BdR
Junior Member
Posts: 94
|
Post by BdR on Jan 15, 2014 17:46:05 GMT -5
I know this is a video games forum not movies, but I have a question about a movie sound effects. Hollywood movies often re-use sound effects. These are stock sound effects that can be heard in many different movies, a famous example is the "Wilhelm Scream"I think I've found another sound effect that reused in many movies. It kind of sounds like a voice saying "shkaw", I've taken a sample of the effect from Event Horizon (1997), listen to it here: shkaw.mp3 (mp3, 236kb)I'm positive I've also heard it in other movies as well, probably also from the 90s. Does anyone recognise it, or know any other movies that feature it? Could be a new "Wilhelm Scream"
|
|