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Post by derboo on Jun 20, 2011 17:24:50 GMT -5
After playing mp for a while, I have to say the multiplayer functionality is really, really bad. It's fun when it works, but:
- It doesn't work very well. I get dropped out from half the games before they end. - There's no way yo check what stupid options a host might use, so I constantly get into those retarded fists-only games, but when I quit in frustration right after entering, the game still counts that as losing - There's also no way to see what state of progress a game is in, nor to select a team when joining a running game, often enough one gets dropped in a game with a score like 5 to 150, with about one minute left. Two times I literally entered the game to immediately get the "you lose" screen without a second of gameplay.
Yeah, it got huge balls of suck.
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Post by X-pert74 on Jun 22, 2011 1:58:50 GMT -5
The demo is finally available to those who didn't preorder the game. I got to try it (on the 360), and overall I enjoyed it. It's not amazing, but I had enough fun with it to still want to play the full thing. It didn't really feel much like Duke Nukem 3D though; the game it reminded me most of structurally was Half-Life, along with a little bit of Halo when it came to the core shooting mechanics. I didn't mind though.
I died only twice (on Let's Rock), but I did notice that the load times went on for awhile. They didn't bother me that much though. I guess I have a high tolerance for them (the PS2 Tony Hawk games could have insane load times, but that didn't hurt my enjoyment of them). Aside from that, right after I died I noticed a single texture pop-in, and some of the textures in the second half of the demo were at a pretty low resolution, but really who gives a shit? I don't give a shit about that; people acting like graphics that aren't state of the art are an insult to gamers everywhere, I'll never understand.
I wish I could have more than two weapons at a time, but that doesn't ruin the game for me either. I got to try one of the new weapons, the railgun, and I thought it was pretty nice. The shotgun seemed a little hard to use, but I guess it's one of those things that takes some practice to get the hang of. I liked the puzzle solving and exploration through the level. It wasn't what I would expect from a Duke game, but it was still enjoyable. I didn't think any of the jokes were funny, but that could be because so much of the game has been spoiled for me at this point. Regardless, I had a good time with the demo.
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Post by LouieBee on Jun 22, 2011 14:17:48 GMT -5
Although I'm largely not too upset with how Duke Nukem Forever turned out, now that I've actually played it a little, I wish the developers worked on some kind of co-op for Duke Nukem Forever. It sounds odd saying it but I can just imagine people playing catch the turd or something on the first level alone. The potential for co-op far out-values any tacked on competitive multiplayer that was decided on by, I guess, Gearbox instead. I wish more people thought that like besides me.
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Post by clubamerica on Jun 22, 2011 20:22:26 GMT -5
Finally got to playin' good old Duke and I gotta say.
It's pretty good. In fact this is pretty much what I expected. It's a hilarious, fun, rip roarin' good time. I haven't read any reviews of it but I have seen some of the review scores which I gotta say is unfair.
Duke is just the same as he's ever been, it's the players that have changed. They'd rather be running around in their realistic battlefields with realistic weapons acting like a badass where in real life they'd be pissing themselves. Don't get me wrong, love Call of Duty, but I also love Duke Nukem, perhaps more since humor in games is such a big thing for me. Get it? Big thin-*ahem*.
Anyway, if people liked Duke before, there's no reason why you shouldn't like it now.
The tacked on multiplayer is more of a legitimate complaint, but I'm guessing if you want to make a popular shooter nowadays it has to have a fantastic multiplayer or no one will buy it. But making a good multiplayer mode is like making a whole separate game in addition to the single player. Maybe they just didn't care or have time, but knew that people would expect it, which is why it ended up like it did. Of course, no one is going to buy that they didn't have enough time or money since they've been waiting for 12 years, except of course for the fact that the current build of the game hasn't been in development for 12 years.
Well anyway, if you like B movies, crude humor and blowing shit up, go out a buy it. You'll have fun. But if you only play shooters for the multiplayer, you should look elsewhere.
Of course I say this knowing that a lot of the gamers that I've met do exactly this, yelling 'ya biyatch!' every time they kill someone online and shouting at the screen when they take a loss. It's kind of sad. Am I the only person in the world who got CoD mainly for the single player? I mean who wasn't exited when they learned that McTavish was a captain and you got to see Price again?
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Post by joesteele on Jun 22, 2011 21:27:27 GMT -5
I don't understand all the hate I kept seeing about this game (not here, elsewhere).
It's not great, but it's definitely not terrible. The middle part of the game (fighting in the city) was probably the best part, as the early missions weren't much in the way of shooting (like the first level of city 17 in HL2), and the last part seemed like a giant desert/sewer level.
I just beat the game and for a game in development hell for 15 years (or 12 years? how many now?), it's about the best you can hope for.
BTW, what were the rape complaints about (mostly after the game came out last week)? People said the game went further than DN3D, but I saw nothing different regarding how the girls were treated between DN3D and DNF.
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Post by derboo on Jun 22, 2011 22:01:13 GMT -5
I just beat the game and for a game in development hell for 15 years (or 12 years? how many now?), it's about the best you can hope for. It's 12 years for development, 15 for a first mention of a sequel to Duke Nukem 3D (which then was still supposed to be a 2D platformer like the first two games). But I guess when distinguishing like that, one could argue for a beginning of this game around 2003, since it has nothing in common (except for the obligatory Duke traits and being an FPS) with the 1998 or 2001 demos. BTW, what were the rape complaints about (mostly after the game came out last week)? People said the game went further than DN3D, but I saw nothing different regarding how the girls were treated between DN3D and DNF. Maybe what ticked people off was that two of them are actual characters with spoken lines and stuff. Annoying as they may be.
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Post by Weasel on Jun 22, 2011 22:06:02 GMT -5
Maybe what ticked people off was that two of them are actual characters with spoken lines and stuff. Annoying as they may be. That's actually precisely the way I feel. I think people were missing the point when they said Duke is offensive to women - personally, I'm offended, too, that they thought I'd care about what effectively amounts to sluttier parodies of the Olsen Twins.
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