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Post by kitten on Apr 7, 2011 17:37:33 GMT -5
It'd be nice to see the list updated... I'll try and get it done when I get home, the last few months have been really busy for me (moved out, full-time job started [I'm actually posting this from work], etc.) and I didn't see a reason to update it after just a few people were added. If any mod wants to get this done for me and edit my post, they can go ahead, but I've not had a great deal of time for the forum (or the IRC, where I'm much more active than on the forum) lately.
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Post by kitten on Apr 5, 2011 10:21:29 GMT -5
This is the first Twisted Pixel game I've played, but I can't say it makes me that interested in checking out their other games. They've got a lot of improvement to do if they hope to make a decent shooter, at least. Don't let this keep you from playing 'Splosion Man, which is very, well-tuned (I promise!). I love Twisted Pixel, and despite enjoying Comic Jumper (I really love their artistic direction and sense of humor), Iwas rather shocked by how incredibly mediocre the game design was after I felt they'd really proven themselves to understand what makes a great sidescroller with 'Splosion Man.
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Post by kitten on Apr 4, 2011 11:51:37 GMT -5
I just wish they'd release Under Defeat on XBLA, too. Despite mostly preferring horizontal shooters, that's actually my favorite shmup ever.
Also, I bought this day one, but haven't quite gotten around to playing it, yet. I've been in a more "casual" mood, playing a bunch of DeathSpank and considering getting Torchlight.
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Post by kitten on Apr 3, 2011 14:05:26 GMT -5
loosely based on an old webcomic and also contains references to Jack, another long-running comic by the same original author. Ugh, there goes my interest in playing it. This guy is a seriously fucked up dude. I could be fine with him just having fetishes for guro and rape. I mean, you know, as long as he doesn't actually do that shit in real life, I don't care what he's into. But he's lied about it and tried to hide it before, saying that his comics are completely unrelated to his fetishes and trying to deny he has them despite drawing a lot of graphic rape/guro porn. He's infamous for being a terrible person and a liar, but I guess his ED article (there's no way he doesn't have one) is full of information about that shit. I like to divorce artists from their work, if I can, but he's the type that uses his work as a platform for his disgusting beliefs and fetishes. I'm pretty sure I wouldn't be able to play this game without thinking about how terrible a person he is at a nearly constant rate.
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Post by kitten on Apr 3, 2011 13:29:50 GMT -5
Triggerheart is fucking garbage, G. Rev are way too rad to have made that.
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Post by kitten on Apr 2, 2011 10:33:01 GMT -5
The X-Men Arcade game. Some of the achievements are glitched, so I'm having to spend stupid amounts of time hoping that the game will randomly decide to save when I'm supposed to get them. All you have to do is fucking port the game, Backbone, how goddamn hard it is to program the achievements properly? The only one I had a problem with was the Mystique one. You have to have everyone in the game from the start or it won't pop. Very annoying. I'm having trouble with this one and finally got the one where you had to beat the last boss with everyone today (it kept refusing to save with several characters after I beat Magneto with them, and then required me, for some mysterious reason, to beat the game start-to-finish with Cyclops, again). The Mystique one might be permanently glitched for me, but I hope not. Yesterday, I hosted a game from the beginning to that point with myself and two others with a few extra controllers. They both got the achievement and I didn't. :/ Ugh, this shit pissed me off so much. Like, fucking seriously, how hard can it be to just get achievements to work? On a game that was ported, no less! It's not like they were too busy developing it to forget to get this shit straight.
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Post by kitten on Apr 1, 2011 20:01:07 GMT -5
The X-Men Arcade game. Some of the achievements are glitched, so I'm having to spend stupid amounts of time hoping that the game will randomly decide to save when I'm supposed to get them. All you have to do is fucking port the game, Backbone, how goddamn hard it is to program the achievements properly?
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Post by kitten on Apr 1, 2011 11:39:49 GMT -5
I'm really surprised just by how visually stunning the game is. The fact it actually looks like a very competent multiplayer game has me even more excited. I'm going to be really bummed out if this one ends up only being on PC.
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Post by kitten on Apr 1, 2011 3:38:50 GMT -5
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Post by kitten on Apr 1, 2011 3:07:04 GMT -5
My ex played Dofus, which is an MMO that's been around for quite a while based in that universe. It was pretty terrible.
I guessssssssss I'll try the trial later.
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Post by kitten on Mar 31, 2011 17:22:52 GMT -5
I don't think they could have possibly picked worse guest characters.
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Post by kitten on Mar 31, 2011 17:16:01 GMT -5
Capcom delivers good games for the most part. Bullshit. Maybe "delivered" mostly good games, but they've really gone down the toilet - there's no way present tense works in that sentence. Resident Evil 5 was incredibly disappointing and critics almost unanimously disagreed on it being inferior to its predecessor. Both Lost Planet games were underwhelming and performed well under expectations and were met with mediocre reviews. Dark Void was hailed as incredibly mediocre and performed very poorly. Devil May Cry 4 was considered a weak sequel to DMC3, and the new reboot (which has actually been decided to be a fucking background story, all the more infuriating) is causing outrage among the few loyal Capcom fans left, as well as old fans of the series. Bionic Commando: Rearmed kicked ass, but BC:R2 has been widely criticized as incredibly disappointing. Retro revivals they've done like 1942: Joint Strike and Commando 3 have also been widely criticized as being mediocre cash-ins. Mega Man 9 was well-received, but 10 was criticized as mediocre and samey. I mean, I guess there's Dead Rising, which is really mediocre in retrospect and was mostly just popular because of its timing. They didn't even care enough about the sequel to give it a proper in-house treatment and it wasn't as well-received. Edit: Oh, yeah, and fighting games like SFIV and MvC3. I guess those are doing pretty well! But I'm going to be pretty shocked if they don't milk them back to the point of them going dry, again. Yeah, it's called an era of Western dominance in game sales... Get over it. Seriously, though, Japan is flailing to keep up with the other side of the pond and companies like Bandai-Namco, Sammy-Sega and Square-Enix have reported huge losses (notice how they're all companies that have had to merge to keep up), all of those three as well as Capcom and Konami have also been trying desperately to copy Western games and appeal to Western tastes, in most cases failing. Pretty much every big name in Japan right now is dead to me. At least we've still got those medium-sized guys like From Software and Atlus to continue making quality titles.
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Post by kitten on Mar 31, 2011 7:51:03 GMT -5
It didn't really look that good, anyway, and I say this as someone who considers Mega Man Powered Up one of the finest games ever made.
Honestly, at this point, I just want Capcom to die. They hardly have shit, anymore, and what they do have is often full of DLC or is just lazily outsourced to another company. They're not contributing a damn thing to gaming anymore.
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Post by kitten on Mar 30, 2011 20:53:05 GMT -5
I've only briefly played the first Rush'N Attack a handful of times, but I went ahead and bought Ex-Patriot.
It's actually pretty good! Although it's unfortunately a bit easy to see why it got a $10 price. It tries to go for the Bionic Commando: Rearmed (the first one) treatment and falls short on quite a few grounds, particularly in the music department.
As far as I can tell, the game is comprised of three enormous levels, each of them with a pseudo-Metroidvania approach to them while still maintaining a fair sense of linearity. There are a few collectibles scattered about and a boss at the end of each of them. The mechanics are fairly solid, and it plays like a mix of the old Rush'N Attack and side-scrolling Metal Gear.
Play the demo a couple times before you make up your mind on the purchase, though. At first, it seems a bit cooler than it really is, then when you get to going through it again, you realize that the levels are more linear than you had previously thought and that there's a bit less to the game. Later levels do add impressive enemy variety, however, and I still think it's worth the $10, just give it a bit of thought before plunking just from demo impressions.
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Post by kitten on Mar 30, 2011 20:17:24 GMT -5
neo rasa was my favorite boss
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