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Post by Discoalucard on Apr 16, 2016 21:39:24 GMT -5
www.hardcoregaming101.net/adom/adom.htmAncient Domains of Mystery seems like a standard cRPG, and has many things in common with the genre: overworld map with towns and dungeons, quests, karma system. But the game is also a traditional roguelike with the level of complexity and difficulty similar to that of NetHack.
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Post by Discoalucard on Apr 16, 2016 21:22:42 GMT -5
Space Quest:
IV - III - V - VI - I - II
Quest for Glory:
IV - I - II - III - V
Kings Quest:
VI - IV - V - VII - III - II - I (haven't played the reboot, don't know where to rank Mask of Eternity)
Leisure Suit Larry:
VII - VI - III - I - II - V - Magna Cum Laude - Box Office Bust (hardest to rank, the second game is pretty hateful but at the same time the fifth game is weirdly boring).
Police Quest:
II - III - I - IV - SWAT
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Post by Discoalucard on Apr 13, 2016 23:38:39 GMT -5
Back when online import shops and anime conventions were starting to get big in the late 90s, most of them sold these bootleg discs, of course never actually marking them as bootlegs. This is because they were often sold for $10-$15 each, the price of a regular American CD, instead of $30-$35 for an authentic Japanese CD. Eventually people started to catch on and they were banned from any reputable convention, though many stores still sold them on their own. Even nowadays, a vast majority of anime and video game music CDs you find on eBay are bootlegs, unless they're from a handful of reputable sellers like Otaku.com or Champ des Pins.
Are they ethical to keep? Well, they're technically not legal but these albums are long out of print so it's not really any worse than keeping MP3s around. I have sold a few of the old bootlegs I had but carefully marked them as such. (Though if you try to be honest on eBay, that'll get your auction pulled.)
I've actually run across one or two of these in my thrift store searches. I think I still have Final Fantasy USA (Mystic Quest) lying around, though I have an authentic one of that anyway.
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Post by Discoalucard on Apr 13, 2016 23:14:24 GMT -5
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Post by Discoalucard on Apr 13, 2016 16:09:01 GMT -5
This thread is a trashheap. Thanks for making hate my own forum.
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Post by Discoalucard on Apr 13, 2016 16:06:36 GMT -5
This, this.
The kind of stuff feminists should be more concerned about than supposed widespread sexism in games and other trivial stuff. Though maybe I should stop for a while since this thread is getting really heated up.
The amount of whataboutisms here and elsewhere in this forum lately has been pretty goddamned embarassing.
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Post by Discoalucard on Apr 13, 2016 10:10:23 GMT -5
I think you're going a little too far by calling it terrorism, terrorism is blowing up a building and killing people, being mean to someone on the internet is not that, not even doxxing and swatting is bad enough to quite be called terrorism in my opinion. ter·ror·ism /ˈterəˌrizəm/ noun the use of violence and intimidation in the pursuit of political aims. It is literally the dictionary definition of terrorism. I have provided a link if this is unclear. www.merriam-webster.com/dictionary/terrorism
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Post by Discoalucard on Apr 13, 2016 8:36:15 GMT -5
Monkey Island did have that scene in the Governor's Mansion where the interface "took over". While all of the action takes place out of the camera's view, the command bar and inventory relates to you what's happening. It's "meta" in a certain sense, though it doesn't seem like that's what you're looking for.
The 1984 Infocom text adventure Hitchhiker's Guide to the Galaxy had a text parser that would argue with and lie to you. This is the earliest example I can think of, though I can't think of any other games that did anything like it, at least of that era.
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Post by Discoalucard on Apr 12, 2016 21:51:17 GMT -5
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Post by Discoalucard on Apr 12, 2016 18:07:45 GMT -5
HARASSING
PEOPLE
IS
NOT
AN
OPINION
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Post by Discoalucard on Apr 12, 2016 12:46:58 GMT -5
There are broader concerns about how closely one's private and personal lives are entangled. For example, I have a day job like everyone else, and I have literally millions of words floating out there on the internet with my name attached to them. There shouldn't be anything too salacious and no pictures of me in lingerie (AFAIK) but if someone wanted to make me a target I'm sure they could dig up something somewhere and try to show it to my employer to try to get me fired. The likelihood of that happening is extremely small since I am not a woman with opinions. I am not unique, everyone that's posted on a message board or on a social media account has the same exposure.
It's even worse that the anonymous second job is what got her canned (everything else, from my understanding, just got her reprimanded and shuffled around). There should be a reasonable expectation of privacy if you're doing something without your name and (especially) your employer attached, but again that goes away if you become a target and enough people want to play internet detective.
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Post by Discoalucard on Apr 12, 2016 11:38:44 GMT -5
Because it forces you to really learn the level, the enemy patterns, etc. It's really gratifying to truly understand how things work and beat them, as opposed to just dying and moving on.
It doesn't work in every time of game though, it needs to be balanced for it. For example, the XB port of Metal Slug 3 restarted you at the beginning of the stage when you ran out of lives. This wasn't too bad, except for the end stage, which is incredibly long, which made it almost impossible to beat.
Arcade games that implement checkpointing also work better outside of their setting, since there's a barrier to progress. Outside of the arcade, divorced from the setting they were created, your options are either to credit feed (at which point the game becomes trivial), beat it on one credit (which requires a level of dedication and skill beyond most gamers, depending on the game), or set an arbitrary credit limit (which is what a lot of 32-bit arcade ports ended up doing).
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Post by Discoalucard on Apr 12, 2016 10:21:59 GMT -5
The Hot Coffee thing came at a weird time, where sex in console games was practically unseen. Plus, while it was tame, it was also interactive, which somehow implied that it was worse. Plus stuff like God of War and (ugh) BMX XXX was really pushing boundaries as far as nudity on consoles. A decade on and there have been enough "adult" games that it's not really seen as an issue anymore.
With Japanese games it's definitely a problem of characters looking underage. You can spend all day arguing what a fictional character's age is supposed to be, but the rule is that if you have to think about it then it's probably not okay. This is why they have to be censored, at least in the console space where it has to pass the ESRB.
When it comes to Steam it's a little bit different. If they allow adult stuff then they risk cluttering the landscape with porn games. With these, even more legitimate "adult" games end up falling under that umbrella. They probably could allow them - for example, you can find "adult" movies on streaming services on Netflix, but never out-and-out porn. To allow this they need to regulate their content much more closely, and Valve, while improving, seems reticent to do this.
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Post by Discoalucard on Apr 12, 2016 10:08:16 GMT -5
The Shinobi and Shadow Dancer have checkpoints too. As do the Rolling Thunder games (the arcade ones, anyway).
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Post by Discoalucard on Apr 11, 2016 8:58:48 GMT -5
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